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Deadpool full cgi


Breakdown

Deadpool – Full CGI Sequences
A fully computer-generated short sequence, designed and produced entirely by me within a 6-day deadline. The project showcases a complete digital Deadpool character, animated using motion capture data, fully re-edited and retargeted via KineFX in Houdini. The character rig was built procedurally, optimized for fast iteration and performance. Rendering was done with Redshift, with attention to realistic shading, lighting, and reflections.
Final compositing and AOV-based integration were handled in Nuke, ensuring cinematic depth, motion blur accuracy, and tone-consistent color grading.

Tools used: Houdini (KineFX, rigging, animation), Redshift (render), Nuke (compositing)



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